This is not my area of research but I believe this is considered the canonical work:
Fluid Simulation for Computer Graphics
https://www.routledge.com/Fluid-Simulation-for-Computer-Graphics/Bridson/p/book/9781482232837
Also, look at the Berkeley Animation and Modeling Group
https://web.archive.org/web/20090116020253/http://www.cs.berkeley.edu/b-cam/
I also recommend a tool like Google Scholar or Citeseer and persue the scholarly literature.